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Devlog
Change to Profectus and soon to be release on Steam
July 02, 2021
by
Alrek Studios
We decided to rename the Game to Profectus, as we feel that Rex de Civilizationes was to long of a name, this coincides with the decision to release Profectus on Steam. In a few days the store page wi...
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1.1.2 survival update improvements
June 26, 2021
by
Alrek Studios
The 1.1.2 to is released an it adds a few minor improvements to the survival update, including: a tutorial that can be activated changes to resolution changing, improving especially smaller resolution...
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1.1.1 survival update hotfix
June 25, 2021
by
Alrek Studios
this is a hotfix that fixes following bugs that were overlooked in the last days of development prior to release: animals losing their friction and gravity animals vanishing after saving and loading f...
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Alpha release 1.1.0 - Survival update
June 25, 2021
by
Alrek Studios
The Alpha 1.1.0, also known as the survival update, is now released and it includes: Terrain with randomly set resources an age system which limits buildable structures according to which age you are...
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Alpha release 1.0.0 bug
December 01, 2020
by
Alrek Studios
#bugfix
The Alpha release 1.0.0 is not completely playable, as you can not change the keybinds while playing, and have to reassign all keybinds in the main menu after first starting the game, as some keybinds...
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Alpha Release 1.0.0
October 01, 2020
by
Alrek Studios
The first release is published as of now and it includes: the first three ages Stone age Copper age Bronze age Wood as a simple means of building a limited non random generated World it isn't suitable...
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